3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopicdisplay, multi-view display, 2D-plus-depth, or any other form of 3D display. Most modern 3D television sets use an active shutter 3D system or a polarized 3D system, and some are autostereoscopic without the need of glasses. Sony PlayStation 3D display sits somewhere between TV and monitor. It’s fairly large, has powerful speakers and relies exclusively on HDMI inputs, much like a TV. It also lacks a remote (or any IR input), a TV tuner, or any built-in apps or streaming functionality, like a monitor. I suspect this is a consequence of this being a PlayStation product first and foremost that is, intended for use not as a monitor or a TV. SEE MORE AFTER CUT>>>>>>>
In any case, the screen’s spec sheet is by and large what you’d expect: There’s a 16:9 1080p LED panel with a 120Hz refresh rate (necessary for 3D), 2 HDMI inputs and a set of component plugs. The screen is extremely glossy, and surrounded by a PSP-styled plastic bezel. The 3D feature is the same as Sony’s always are: Active shutter, with battery-powered glasses. The one truly novel feature here is a new multiplayer mode, which leverages the screen’s 3D capabilities to show two different images at the same time. Active-shutter 3D works by flashing different images to each of the players’ eyes, creating an illusion of depth; active shutter multiplayer flashes different images to each player’s eyes, hiding the other player’s screen from view.